Here is my today's result from iRhino:
The idea is that the fuselage center section blends into wings like on blended wing body, but it only forms a minor portion of the shape, high aspect ratio wings continue from the blended part and there is a tail in the rear. I have not drawn this as I was thinking because I have been thinking either V-tail or T-tail. This picture doesn't yet have a rudder.
Now the difficulty is that I have hard time on getting the Rhino do what I think. The loft is challenging, because it follows airfoil shape, it follows the configuration and contour from the top I was thinking, but the problem is to vary the airfoil shape in the center section so that the transition from the right side to the left side is smooth and more circular than in this thing where it is pretty sharp (the sharpness there is completely unintentional and will go away as soon as I figure how to loft this thing properly).
The wing tips did not loft as I planned, and also the elevator has wrong airfoil shape in the tip, the scale2D produced results I was not planning to get. There is still something to learn in Rhino. I need to ask from maybe Jani tomorrow how to do this right.
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